Overview
Our computing curriculum is carefully sequenced to ensure pupils develop the knowledge, skills and understanding needed to use technology confidently, safely and purposefully. Learning is structured so that pupils revisit, secure and build upon prior knowledge over time.
The curriculum is delivered through the strands of online safety, computing fundamentals, computational thinking and coding, technology in our lives, and multimedia. These are taught in blocks across the year, allowing immersion in each strand while ensuring progression and application of learning. Online safety is taught every half-term and through the personal development curriculum.
Pupils develop proficiency in using technology to create high-quality digital work, solve problems and communicate ideas for authentic purposes. They learn how technology works and are encouraged to apply their understanding to new and unfamiliar systems.
Lessons incorporate retrieval practice, explicit vocabulary teaching, teacher modelling and opportunities for practice and reflection. By the time pupils leave Totley, they are confident, resilient and responsible users of technology, well prepared for the digital world beyond school.
Reception
Key focus
Using a computer and basic hardware (mouse, keyboard, turning devices on and off safely)
Creating basic digital content (taking photos, simple digital work)
Introduction to algorithms and programming through unplugged activities and BeeBots
Recognising technology used at home and in school
Using technology purposefully for play and learning
Learning how to stay safe and healthy online and offline both at school and at home
Year 1
Key focus
Using a computer and basic hardware
Saving and opening work
Creating and editing simple text and images
Introduction to algorithms and coding (BeeBots, simple sequencing)
Digital photography and photo organisation
Technology around us and safe internet searching
Year 2
Key focus
Word processing and formatting text
Creating simple digital publications
Printing and managing files
Introduction to screen-based coding and debugging
Creating digital artwork and photo editing
Searching the internet safely and understanding online information
Year 3
Key focus
Advanced word processing and document layout
Introduction to presentations
Programming with physical devices and on-screen coding
Using databases to sort and organise information
Creating short digital films with sound
Understanding how search engines work and responsible online behaviour
Year 4
Key focus
Selecting appropriate software for different purposes
Presentation design and branching presentations
Programming using loops and conditionals
Data collection and use of databases
Creating digital films using video and audio
Understanding networks, servers and cloud storage
Year 5
Key focus
Using spreadsheets to enter, analyse and present data
Evaluating and selecting software for specific outcomes
Programming using variables, inputs and outputs
Robotics and control using sensors
Creating green screen films for specific audiences
Understanding online advertising, data use and copyright
Year 6
Key focus
Advanced use of productivity software including spreadsheets
Complex programming projects using variables and formulas
Robotics and physical computing to solve real-world problems
Comparing coding languages and approaches
Creating high-quality digital films using green screen and sound
Understanding data, privacy, bias and digital literacy